Gamification of design studio in the context of a user-centered design workshop
Yükleniyor...
Tarih
2023-09
Yazarlar
Dergi Başlığı
Dergi ISSN
Cilt Başlığı
Yayıncı
ASLERD
Erişim Hakkı
info:eu-repo/semantics/closedAccess
Özet
In project studios and workshops, students from many design disciplines, such as architectural, interior, and industrial design, apply theory and practice. Design research, conceptualization, development, communication, and interactive teamwork are the fundamental factors that unify different disciplines in project studios. The project studio is a rich environment where design thinking methods are implemented and original, creative ideas and designs are generated. In this setting, the design studio instructors' approaches, frameworks, and applied design thinking exercises gain significance. This paper examines the contributions of gamification components to design thinking methodology and the design studio, using the User-Centered Design Workshop as a case study.
Açıklama
Anahtar Kelimeler
Design education, Design process, Design studio, Design thinking, Gamification
Kaynak
Interaction Design and Architecture(s)
WoS Q Değeri
Q3
Scopus Q Değeri
Q1
Cilt
Sayı
56
Künye
Karadağ, D. (2023). Gamification of design studio in the context of a user-centered design workshop. Interaction Design and Architecture(S), 56, 115-129. doi:10.55612/s-5002-056-006